Emily ChenThe Legend of Zelda - Redefining Open World Adventure
Our in-depth review of The Legend of Zelda: Tears of the Kingdom and how it pushes the boundaries of open-world game design. Let's explore the new world, new mechanics, and new story, because it's not just a sequel—it's a masterclass in game design that questions what open-world games can be.
John SmithThe Rise of Nintendo: How a Playing Card Company Changed Gaming Forever
From humble beginnings as a playing card manufacturer to becoming a global gaming powerhouse, this is the story of Nintendo's incredible journey. Let's explore the history of one of the most influential companies in the industry.
Emily ChenThe Legend of Zelda: Tears of the Kingdom - Redefining Open World Adventure
Our in-depth review of The Legend of Zelda: Tears of the Kingdom and how it pushes the boundaries of open-world game design. This is a must-read for all Zelda fans and game designers alike.
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Authors

Emily Chen
Game critic and Zelda speedrunner who focuses on game design analysis and player experience

John Smith
Gaming historian and industry analyst with 15+ years covering Nintendo and Japanese game development




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